VOID/BREAKER Schematics and Unlockable Locations
Where to find schematics and how unlocks, weapon chassis, modules, and progression work across VOID/BREAKER runs and permanent upgrades.

Where to Find Schematics in VOID/BREAKER

Schematic locations are collected in community guides, and GrindNStrat reports that there are 15 schematics in total, with a set of unique ones hidden inside the Fragmented Zone (GrindNStrat). The game itself does not publicly document the full list, and neither the store page nor official announcements describe every schematic location in detail, so any complete location list comes from community effort rather than official material.
Why Schematics Matter
According to GrindNStrat, the main documented reason to hunt schematics is the Data Miner achievement, which unlocks after you collect at least 10 of them. The same guide notes that the game's lobby screen suggests 14 schematics when the actual total is 15 — though that is the guide's observation, not an official confirmation.
A practical tip from that guide: listen for a distinct humming sound when you're near a schematic. It is described as the best way to track them down.
Example Locations by Zone
GrindNStrat divides schematic locations into two groups: those found in regular zones and those inside the Fragmented Zone. Some examples from the guide:
- Crit Drive Plus (Zone 1): after the elevator at the start of a run, turn around and circle the building.
- Burning Cascade (Zone 1): near the obelisk; hook up a large rock to reach it.
- Sphere Resonator (Zone 2): break a 3x3 patch of stone slabs with a grenade, then defeat the enemies in the cave below.
- Trailblazer (Zone 3): turn around at the Zone 3 start, light three torches, and collect it.
- Fragmented Zone picks: Ignit Launcher, Predator, Lucky Day, Focus Fire Enhancer, and Airbourne Attack, several of which involve small puzzles or set-piece encounters.
Weapon Chassis and Fire Modes
The Ascension update announcement on Steam (June 2026) states that the sniper rifle arrived with 4 new weapon chassis to unlock, and that all weapons gained tailored fire-mode mods with different stats. That announcement is official developer communication, so the existence of 4 chassis is documented for that update — what each chassis requires to unlock is not spelled out in the facts available here.
Permanent Progression and Run Unlocks
On the answer to "how do unlocks work": the facts available here do not officially document the details of meta-progression across runs. Rogueliker's early-access impressions describe the core loop as combining an inventory-style mod system with resets each run (Rogueliker). Treat details of progression beyond the official notes as community findings rather than confirmed mechanics.
Demo and Version 1.0
Per an official Steam announcement, free demo progress transfers to the full game, so nothing is wasted before purchase (Steam announcement). The same announcement lists version 1.0 as arriving November 4.
Related guides
Related Guides

VOID/BREAKER Beginner Guide: Tips for Your First Runs
Learn the core systems, weapon mods, movement, and run choices that help new VOID/BREAKER players survive longer and unlock more.

VOID/BREAKER Zones and Bosses: Zone 05 and Voidweaver
Overview of VOID/BREAKER zones, bosses, and enemies including the Zone 05 Ascension update, Voidweaver, Ironclad, Voidout, and Voltaic.

VOID/BREAKER Controls, Movement, and Combat Basics
A practical reference for VOID/BREAKER controls, slide and dash movement, gunplay mechanics, and how to use environmental destruction.

VOID/BREAKER Environmental Destruction Mechanics Explained
How destruction works in VOID/BREAKER, from blasting walls and collapsing structures to mods that turn debris into damage.